Concepteur.rice de Jeux Sénior.e / Senior Game Designer - IRON MAN
EA Vancouver
Location: Montreal, QC, Canada
We are a global team of creators, storytellers, technologists, experience originators, innovators and so much more. We believe amazing games and experiences start with teams as diverse as the players and communities we serve. At Electronic Arts, the only limit is your imagination.
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Our Motive is to create innovative action games within iconic worlds where every player feels like the hero. Let's say that again—iconic worlds, where every player feels like the hero.
Our passion has taken us from imagining dogfighter pilots in Star Wars™: Squadrons, to re-creating Isaac Clarke onboard the Ishimura in Dead Space™, and now to building an original Iron Man action-adventure video game.
We believe in sharing our passion with our community, and with each other by having transparent discussions, by practicing an inclusive culture, and by nurturing a continuous growth mindset. Our approach feels simple, but it leads to the best work of our careers, and as a team, building unique and immersive experiences.
Motive is looking for a Game Designer, with a focus on gameplay systems that can engage and empower players. You will report to the Lead Systems Designer, joining our Iron Man team.
Responsibilities:
- With direction from design leadership, create various game systems with a focus on longer-term loops and player motivations.
- Work with Gameplay Designers to ensure our systems and core gameplays support and feed each other.
- Write design documents and communicate them to the team.
- Prototype, integrate and maintain features and content using our in-house tools.
- Review the game against the design goals and identify issues and opportunities to improve the player experience.
- Give and take feedback from across the team.
- Collect and use qualitative data (playtest, usability, and customer feedback) and quantitative data (telemetry and analytics) to inform your designs.
Qualifications:
- 5+ years of experience developing video games.
- Experience working on progression systems and game economies is a plus.
- Familiarity with advanced game engines like Unreal, Unity and others.
- Experience working hands-on with a game engine to implement your designs. Strong technical background is a plus.
- Knowledge of recent titles and trends in action games and RPGs and the ability to apply insights from them.
About Electronic Arts
Everything we do is designed to inspire the world to play. Through our cutting-edge games, innovative services, and powerful technologies, we bring worlds with infinite possibilities to millions of players and fans around the globe.
We’re looking for collaborative and inclusive people with diverse perspectives who will enrich our culture and challenge us. We take a holistic approach with our benefits program, focusing on physical, emotional, financial, career, and community wellness to support our people through every chapter of life. We provide comprehensive benefit packages and support for a balanced life with paid time off and new parent leave, plus free games and so much more. Our goal is to provide a safe and respectful workplace that empowers you to thrive in both work and life.
Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.